File Point.java
has 453 lines of code (exceeds 250 allowed). Consider refactoring. Open
package org.influxdb.dto;
import org.influxdb.BuilderException;
import org.influxdb.InfluxDBMapperException;
import org.influxdb.annotation.Column;
Method addFieldsFromPOJO
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public Builder addFieldsFromPOJO(final Object pojo) {
Class<?> clazz = pojo.getClass();
Measurement measurement = clazz.getAnnotation(Measurement.class);
boolean allFields = measurement != null && measurement.allFields();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Point
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
public class Point {
private String measurement;
private Map<String, String> tags;
private Number time;
private TimeUnit precision = TimeUnit.NANOSECONDS;
Method setField
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
private void setField(
final Class<?> fieldType,
final String columnName,
final Object value) {
if (boolean.class.isAssignableFrom(fieldType) || Boolean.class.isAssignableFrom(fieldType)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method concatenatedFields
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
private int concatenatedFields(final StringBuilder sb) {
int fieldCount = 0;
for (Entry<String, Object> field : this.fields.entrySet()) {
Object value = field.getValue();
if (value == null || isNotFinite(value)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method addFieldsFromPOJO
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public Builder addFieldsFromPOJO(final Object pojo) {
Class<?> clazz = pojo.getClass();
Measurement measurement = clazz.getAnnotation(Measurement.class);
boolean allFields = measurement != null && measurement.allFields();
Method addFieldByAttribute
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void addFieldByAttribute(final Object pojo, final Field field, final boolean tag,
final String fieldName, final TypeMapper typeMapper) {
try {
Object fieldValue = field.get(pojo);
Method formatedTime
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private void formatedTime(final StringBuilder sb, final TimeUnit precision) {
if (this.time == null) {
return;
}
TimeUnit converterPrecision = precision;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method formatedTime
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void formatedTime(final StringBuilder sb, final TimeUnit precision) {
if (this.time == null) {
return;
}
TimeUnit converterPrecision = precision;
Method concatenatedFields
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
private int concatenatedFields(final StringBuilder sb) {
int fieldCount = 0;
for (Entry<String, Object> field : this.fields.entrySet()) {
Object value = field.getValue();
if (value == null || isNotFinite(value)) {
Method addFieldByAttribute
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private void addFieldByAttribute(final Object pojo, final Field field, final boolean tag,
final String fieldName, final TypeMapper typeMapper) {
try {
Object fieldValue = field.get(pojo);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method equals
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean equals(final Object o) {
if (this == o) {
return true;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method addFieldByAttribute
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private void addFieldByAttribute(final Object pojo, final Field field, final boolean tag,
final String fieldName, final TypeMapper typeMapper) {
Method field
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
@SuppressWarnings("checkstyle:finalparameters")
@Deprecated
public Builder field(final String field, Object value) {
if (value instanceof Number) {
if (value instanceof Byte) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
return Objects.equals(measurement, point.measurement)
&& Objects.equals(tags, point.tags)
&& Objects.equals(time, point.time)
&& precision == point.precision
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (column == null && !(allFields
&& !field.isAnnotationPresent(Exclude.class) && !Modifier.isStatic(field.getModifiers()))) {
continue;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76