infusion-code/ng2-app-scaffold

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File globalCss.ts has 372 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import { Component, ViewEncapsulation } from '@angular/core';
import { ConfigService } from '../services/configService';

@Component({
    selector: 'global-css',
Severity: Minor
Found in components/globalCss.ts - About 4 hrs to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export class LocalStorageService extends StorageService {
        private static _instances:Dictionary<LocalStorageService> = {};
        private constructor(prefix: string) {
            super(localStorage, prefix);
        }
    Severity: Major
    Found in services/storageService.ts and 1 other location - About 4 hrs to fix
    services/storageService.ts on lines 55..66

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 115.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export class SessionStorageService extends StorageService {
        private static _instances:Dictionary<SessionStorageService> = {};
        private constructor(prefix: string) {
            super(sessionStorage, prefix);
        }
    Severity: Major
    Found in services/storageService.ts and 1 other location - About 4 hrs to fix
    services/storageService.ts on lines 43..53

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 115.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public get Messages(): Promise<Array<Message>> {
            return new Promise<Array<Message>>((resolve, reject) => {
                try {
                    if (this._messages == null) this.GetData();
                    resolve(this._messages)
    Severity: Major
    Found in services/notifications.ts and 1 other location - About 3 hrs to fix
    services/subscriptions.ts on lines 9..19

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 105.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public get Messages(): Promise<Array<Subscription>> {
            return new Promise<Array<Subscription>>((resolve, reject) => {
                try {
                    if (this._subscriptions == null) this.GetData();
                    resolve(this._subscriptions);
    Severity: Major
    Found in services/subscriptions.ts and 1 other location - About 3 hrs to fix
    services/notifications.ts on lines 9..19

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 105.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                            if(route.snapshot.data["hideinbreadcrumb"] !== true && route.snapshot.data["addafterparameternode"] === true ) { 
                                this._breadcrumbNodes.push(new NavNode(name, null, this._navNodeIdPrefix + (id++).toString()));
                            }
    Severity: Major
    Found in services/breadcrumb.ts and 1 other location - About 2 hrs to fix
    services/breadcrumb.ts on lines 53..55

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 81.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                            if(route.snapshot.data["hideinbreadcrumb"] !== true && route.snapshot.data["addafterparameternode"] !== true ) { 
                                this._breadcrumbNodes.push(new NavNode(name, null, this._navNodeIdPrefix + (id++).toString()));
                            }
    Severity: Major
    Found in services/breadcrumb.ts and 1 other location - About 2 hrs to fix
    services/breadcrumb.ts on lines 57..59

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 81.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export class WindowRef {
        
        public get IsAvailable(): boolean {
            return !(typeof (window) == "undefined");
        }
    Severity: Major
    Found in services/windowref.ts and 1 other location - About 1 hr to fix
    services/documentref.ts on lines 8..17

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 72.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    export class DocumentRef {
        public get IsAvailable(): boolean {
            return !(typeof (document) == "undefined");
        }
    
    
    Severity: Major
    Found in services/documentref.ts and 1 other location - About 1 hr to fix
    services/windowref.ts on lines 8..18

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 72.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            if (this._subscriptions == null) this._subscriptions = new Array<Subscription>();
            else {
                this._subscriptions.splice(0, this._subscriptions.length);
            }
    Severity: Major
    Found in services/subscriptions.ts and 1 other location - About 1 hr to fix
    services/notifications.ts on lines 30..33

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 64.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            if (this._messages == null) this._messages = new Array<Message>();
            else {
                this._messages.splice(0, this._messages.length);
            }
    Severity: Major
    Found in services/notifications.ts and 1 other location - About 1 hr to fix
    services/subscriptions.ts on lines 30..33

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 64.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function ProcessRouteNotification has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        protected ProcessRouteNotification(currentRoute: ActivatedRoute) {
            let url: string = '';
            let id: number = 0;
    
            this._breadcrumbNodes = new Array<NavNode>();
    Severity: Minor
    Found in services/breadcrumb.ts - About 1 hr to fix

      Function WebStorage has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

      export let WebStorage = (service: StorageService, key: string) => {
          return (target: Object, propertyName: string): void => {
              key = key || propertyName;
              let storedValue = service.get(key);
      
      
      Severity: Minor
      Found in decorators/storage.ts - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function CollapseNavIfNecessary has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          private CollapseNavIfNecessary(event: MouseEvent|any){
              if(this._sideMenuExpanded === false) return;
              if(event == null) return;
              if(event.path == null) return;
      
      
      Severity: Minor
      Found in components/app.ts - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function HandleCurrentNavHoverChange has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          private HandleCurrentNavHoverChange(state: boolean) {
              this._sideMenuHovered = state;
              if(this._config.PushContentOnCurrentNavHover) {
                  if(this._sideMenuToggled) this._sideMenuExpanded = true;
                  else{
      Severity: Minor
      Found in components/app.ts - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function forRoot has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          static forRoot(breadcrumb?: BreadcrumbService, hero?: HeroService, notification?: NotificationsService, subscriptions?: SubscriptionService, currentNavProvider?: CurrentNavProvider, configService?: ConfigService, delegateService?: DelegateService): ModuleWithProviders {
              return {
                  ngModule: AppScaffoldModule,
                  providers: [
                      breadcrumb ? { provide: BreadcrumbService, useValue: breadcrumb } : BreadcrumbService,
      Severity: Minor
      Found in index.ts - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function GetData has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          protected GetData() {
      
              //
              // add payload to messages from backend system.
              //
      Severity: Minor
      Found in services/notifications.ts - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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