integreat-io/integreat

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src/handlers/sync.ts

Summary

Maintainability
D
2 days
Test Coverage

File sync.ts has 495 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import pLimit from 'p-limit'
import ms from 'ms'
import type {
  Action,
  Payload,
Severity: Minor
Found in src/handlers/sync.ts - About 7 hrs to fix

    Function setUpdatedDatesAndType has 56 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      async function setUpdatedDatesAndType(params: Partial<ActionParams>) {
        const {
          retrieve,
          updatedAfter,
          updatedSince,
    Severity: Major
    Found in src/handlers/sync.ts - About 2 hrs to fix

      Function setData has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

      async function setData(
        dispatch: HandlerDispatch,
        data: TypedData[],
        { alwaysSet = false, maxPerSet, setMember, ...params }: ActionParams,
        doQueueSet: boolean,
      Severity: Minor
      Found in src/handlers/sync.ts - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function syncHandler has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
      Open

      export default async function syncHandler(
        inputAction: Action,
        { dispatch, setProgress }: ActionHandlerResources,
      ): Promise<Response> {
        setProgress(0)
      Severity: Minor
      Found in src/handlers/sync.ts - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid too many return statements within this function.
      Open

        return { status: 'ok' }
      Severity: Major
      Found in src/handlers/sync.ts - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

            return createErrorResponse(
              response?.error,
              'handler:SYNC',
              response?.status || 'error',
            )
        Severity: Major
        Found in src/handlers/sync.ts - About 30 mins to fix

          Function setMetaFromParams has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

          const setMetaFromParams = (
            dispatch: HandlerDispatch,
            { payload: { type, metaKey }, meta: { id, ...meta } = {} }: Action,
            datesFromData: (Date | undefined)[],
            gottenDataDate: Date,
          Severity: Minor
          Found in src/handlers/sync.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function msFromDelta has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

          const msFromDelta = (delta: string) =>
            delta === 'now'
              ? 0
              : delta[0] === '+'
              ? ms(delta.slice(1))
          Severity: Minor
          Found in src/handlers/sync.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            if (until) {
              nextParams[`${dateSet}Before`] = new Date(until.getTime() + 1)
            } else if (before) {
              nextParams[`${dateSet}Until`] = new Date(before.getTime() - 1)
            }
          Severity: Major
          Found in src/handlers/sync.ts and 1 other location - About 2 hrs to fix
          src/handlers/sync.ts on lines 176..180

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 85.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            if (after) {
              nextParams[`${dateSet}Since`] = new Date(after.getTime() + 1)
            } else if (since) {
              nextParams[`${dateSet}After`] = new Date(since.getTime() - 1)
            }
          Severity: Major
          Found in src/handlers/sync.ts and 1 other location - About 2 hrs to fix
          src/handlers/sync.ts on lines 181..185

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 85.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

              ...(oldestAfter
                ? {
                    [`${dateSet}After`]: oldestAfter,
                    [`${dateSet}Since`]: new Date(oldestAfter.getTime() + 1),
                  }
          Severity: Major
          Found in src/handlers/sync.ts and 2 other locations - About 55 mins to fix
          src/handlers/sync.ts on lines 321..326
          src/handlers/sync.ts on lines 327..332

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 54.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

              ...(until
                ? {
                    [`${dateSet}Until`]: until,
                    [`${dateSet}Before`]: new Date(until.getTime() + 1),
                  }
          Severity: Major
          Found in src/handlers/sync.ts and 2 other locations - About 55 mins to fix
          src/handlers/sync.ts on lines 315..320
          src/handlers/sync.ts on lines 327..332

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 54.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

              ...(before
                ? {
                    [`${dateSet}Before`]: before,
                    [`${dateSet}Until`]: new Date(before.getTime() - 1),
                  }
          Severity: Major
          Found in src/handlers/sync.ts and 2 other locations - About 55 mins to fix
          src/handlers/sync.ts on lines 315..320
          src/handlers/sync.ts on lines 321..326

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 54.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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