Showing 17 of 17 total issues
Function BuildManager
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
var BuildManager = function(elem) {
var self = this;
self.elem = elem;
self.builds = {};
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Function Server
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Server = function (options, ready) {
var self = this;
self.port = options.port || 6003;
self.config = options.config;
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Function start
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Server.prototype.start = function () {
var self = this;
// Start the server
self.app.listen(self.port, function () {
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Function Travis
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Travis = (function () {
var travis_parser = function () { Parser.apply(this, arguments); };
util.inherits(travis_parser, Parser);
travis_parser.prototype.parse_body = function () {
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Similar blocks of code found in 2 locations. Consider refactoring. Open
gh_parser.prototype.parse_body = function () {
try { return (this.payload = JSON.parse(this.body)); }
catch (e) { return undefined; }
};
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
gl_parser.prototype.parse_body = function () {
try { return (this.payload = JSON.parse(this.body)); }
catch (e) { return undefined; }
};
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function GitLab
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
var GitLab = (function () {
var gl_parser = function () { Parser.apply(this, arguments); };
util.inherits(gl_parser, Parser);
gl_parser.prototype.parse_body = function () {
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Function check_payload
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
Build.prototype.check_payload = function () {
var self = this;
function error (code, message) {
self.err = true;
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Function GitHub
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
var GitHub = (function () {
var gh_parser = function () { Parser.apply(this, arguments); };
util.inherits(gh_parser, Parser);
gh_parser.prototype.parse_body = function () {
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Function GitHub
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
var GitHub = (function () {
var gh_parser = function () { Parser.apply(this, arguments); };
util.inherits(gh_parser, Parser);
gh_parser.prototype.parse_body = function () {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Travis
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
var Travis = (function () {
var travis_parser = function () { Parser.apply(this, arguments); };
util.inherits(travis_parser, Parser);
travis_parser.prototype.parse_body = function () {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function GitLab
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
var GitLab = (function () {
var gl_parser = function () { Parser.apply(this, arguments); };
util.inherits(gl_parser, Parser);
gl_parser.prototype.parse_body = function () {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
if (!(this.payload.repository &&
this.payload.repository.git_ssh_url &&
this.payload.repository.homepage &&
this.payload.ref &&
this.payload.total_commits_count &&
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Function Build
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
var Build = function (req, res, payload, build_manager, id) {
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Function check_payload
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Build.prototype.check_payload = function () {
var self = this;
function error (code, message) {
self.err = true;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Server
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
var Server = function (options, ready) {
var self = this;
self.port = options.port || 6003;
self.config = options.config;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function serve
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
Server.prototype.serve = function (req, res) {
var self = this;
if (req.pathname === '/') {
if (req.query.rebuild !== undefined) { // Rebuild last_payload
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"