jameshawkinsjr/hype

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frontend/components/chat/chatroom_list.jsx

Summary

Maintainability
D
1 day
Test Coverage

Function render has 91 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    render () {

        let channels = [];
        let directMessages = [];
        this.props.chatrooms.forEach( chatroom => {
Severity: Major
Found in frontend/components/chat/chatroom_list.jsx - About 3 hrs to fix

    Function createSocket has 47 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        createSocket(chatroomId) {
            let cable;
            if (process.env.NODE_ENV !== 'production') {
                cable = Cable.createConsumer('http://localhost:3000/cable');
            } else {
    Severity: Minor
    Found in frontend/components/chat/chatroom_list.jsx - About 1 hr to fix

      Function createSocket has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
      Open

          createSocket(chatroomId) {
              let cable;
              if (process.env.NODE_ENV !== 'production') {
                  cable = Cable.createConsumer('http://localhost:3000/cable');
              } else {
      Severity: Minor
      Found in frontend/components/chat/chatroom_list.jsx - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                              <NavLink key={chatroom.id} to={`/chatrooms/${chatroom.id}`} className={`active-chatroom ${chatroom.unread_message_count > 0 ? "unread" : ""} `}>
                                  <li className={`chatroom-name chatroom-channel-names flex ${chatroom.unread_message_count > 0 ? "unread" : ""}`}>
                                      <div className="chatroom-name-div">
                                          #  <span className="chatroom-channel-name">{ chatroom.title.replace(/\s+/g, '-').toLowerCase() }</span>
                                      </div>
      Severity: Major
      Found in frontend/components/chat/chatroom_list.jsx and 1 other location - About 1 hr to fix
      frontend/components/chat/chatroom_list.jsx on lines 156..169

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 66.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                          <NavLink key={chatroom.id} to={`/chatrooms/${chatroom.id}`} className={`active-chatroom ${chatroom.unread_message_count > 0 ? "unread" : ""} `}>
                                  <li className={`chatroom-name chatroom-channel-names flex ${chatroom.unread_message_count > 0 ? "unread" : ""}`}>
                                          <div className="chatroom-name-div">
                                          ◦ <span className='direct-message-name'>{ chatroom.users.join(", ") || "" }</span>
                                          </div>
      Severity: Major
      Found in frontend/components/chat/chatroom_list.jsx and 1 other location - About 1 hr to fix
      frontend/components/chat/chatroom_list.jsx on lines 131..137

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 66.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                      <div className="chatroom-category chatroom-channels flex">
                          <h3> Channels </h3>
                          <i className="plus-rotate far fa-times-circle" onClick={ this.props.openAddChannelModal } ></i>
                          </div>
      Severity: Major
      Found in frontend/components/chat/chatroom_list.jsx and 1 other location - About 1 hr to fix
      frontend/components/chat/chatroom_list.jsx on lines 148..151

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 62.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                      <div className="chatroom-category chatroom-direct-messages flex">
                          <h3> Direct Messages </h3>
                                  <i className="plus-rotate far fa-times-circle"onClick={ this.props.openDirectMessageModal } ></i>
                          </div>
      Severity: Major
      Found in frontend/components/chat/chatroom_list.jsx and 1 other location - About 1 hr to fix
      frontend/components/chat/chatroom_list.jsx on lines 123..126

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 62.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          unsubscribe(chatroom){
              this.props.unsubscribeFromChatroom(chatroom)
              .then( () => this.props.history.push(`/chatrooms/1`) );
          }
      Severity: Major
      Found in frontend/components/chat/chatroom_list.jsx and 1 other location - About 1 hr to fix
      frontend/components/chat/chatroom_header.jsx on lines 6..9

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 56.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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