lib/scorched_earth/renders/explosion.rb
module ScorchedEarth
module Renders
class Explosion
attr_reader :explosion
def initialize(explosion)
@explosion = explosion
end
def call(graphics, *_args)
height = graphics.destination.height
y = height - explosion.y - radius / 2
graphics.set_color color
graphics.fill_oval x, y, radius, radius
end
private
def color
Color::WHITE
end
def radius
explosion.radius
end
def x
explosion.x - radius / 2
end
end
end
end