Showing 323 of 336 total issues
Avoid too many return
statements within this function. Open
return render(request, 'account/register.html')
Avoid too many return
statements within this function. Open
if ( scope.enablePan === false ) return;
Avoid too many return
statements within this function. Open
if ( state !== STATE.TOUCH_PAN ) return; // is this needed?...
Avoid too many return
statements within this function. Open
return redirect(character.activation_url)
Similar blocks of code found in 2 locations. Consider refactoring. Open
spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function capability_required_decorator
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def capability_required_decorator(func):
@inchar_required
def inner(*args, **kwargs):
def fail_the_request(*args, **kwargs):
messages.error(args[0], "You cannot do that", "danger")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function conquest_capability_view
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def conquest_capability_view(request, capability_id):
capability = get_object_or_404(
Capability, id=capability_id, type=Capability.CONQUEST)
tile_to_conquer = get_object_or_404(
Tile,id=request.POST.get('tile_to_conquest_id'))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get_hunger_display
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_hunger_display(self):
return "satiated" if self.hunger <= 0 else \
"hungry" if self.hunger == 1 else \
"very hungry" if self.hunger in (2, 3) else \
"starving"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function diplomacy_capability_context
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def diplomacy_capability_context(request, capability, context):
if capability.applying_to.violence_monopoly:
context['states'] = []
for state in capability.applying_to.world.get_violence_monopolies():
if state == capability.applying_to:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function opponents_in_organization_list
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def opponents_in_organization_list(organizations, tile):
potential_conflicts = []
input_list = list(organizations)
while len(input_list):
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function joining_contubernium_position_generator
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def joining_contubernium_position_generator():
for z in range(30, 48):
for x in range(20):
for multiplier in (-1, 1):
yield Coordinates(x=x*multiplier, z=z)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function coordinate_neighbours
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def coordinate_neighbours(coord: Coordinates):
result = []
for dx in (-1, 0, 1):
for dz in (-1, 0, 1):
if not dx == dz == 0:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function conquest_action
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def conquest_action(request, unit_id):
unit = get_object_or_404(
WorldUnit,
id=unit_id,
owner_character=request.hero
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function check_if_order_done
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def check_if_order_done(battle_unit_in_turn: BattleUnitInTurn):
order = battle_unit_in_turn.battle_unit.get_order()
if order:
if order.what == Order.MOVE:
if euclidean_distance(battle_unit_in_turn.coordinates(), order.target_location_coordinates()) == 0:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function bureaucratic_work
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def bureaucratic_work(request):
if not request.hero.can_do_bureaucratic_work():
raise Http404("Can't do that")
if request.method == "POST":
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function unit_attack_melee
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def unit_attack_melee(contubernium: BattleContuberniumInTurn,
target_contubernium: BattleContuberniumInTurn):
for soldier in contubernium.battlesoldierinturn_set.all():
target_soldier = random.choice(
target_contubernium.battlesoldierinturn_set.all()[:]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function create_unit
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def create_unit(name, owner, location, soldiers, recruitment_type, unit_type):
orders = Order.objects.create(what=Order.STAND)
unit = WorldUnit.objects.create(
owner_character=owner,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function build_population_query_from_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def build_population_query_from_request(request, location):
args = {}
for arg_name, arg_type in flag_types.items():
arg = []
for arg_element in arg_type:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function unit_breaker
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def unit_breaker(value, units):
unit = units[0]
unit_amount = value // unit.multiplier
rest = value % unit.multiplier
suffix = ''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ability_roll
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def ability_roll(self):
if self.wound_status == BattleSoldierInTurn.MEDIUM_WOUND:
if random.getrandbits(3) == 0:
self.able = False
self.save()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"