Health/Afflictions/SpecificAfflictions/CrackedBones.php
<?php declare(strict_types=1);
namespace DrdPlus\Health\Afflictions\SpecificAfflictions;
use DrdPlus\Codes\Properties\PropertyCode;
use DrdPlus\Health\Afflictions\AfflictionByWound;
use DrdPlus\Health\Afflictions\AfflictionDangerousness;
use DrdPlus\Health\Afflictions\AfflictionDomain;
use DrdPlus\Health\Afflictions\AfflictionName;
use DrdPlus\Health\Afflictions\AfflictionProperty;
use DrdPlus\Health\Afflictions\AfflictionSize;
use DrdPlus\Health\Afflictions\AfflictionSource;
use DrdPlus\Health\Afflictions\AfflictionVirulence;
use DrdPlus\Health\Afflictions\Effects\CrackedBonesEffect;
use DrdPlus\Health\Afflictions\ElementalPertinence\EarthPertinence;
use DrdPlus\Health\SeriousWound;
use DrdPlus\Properties\Derived\WoundBoundary;
/**
* @method CrackedBonesEffect getAfflictionEffect(): int
*/
class CrackedBones extends AfflictionByWound
{
public const CRACKED_BONES = 'cracked_bones';
/**
* @param SeriousWound $seriousWound
* @param WoundBoundary $woundBoundary
* @return CrackedBones
* @throws \DrdPlus\Health\Afflictions\Exceptions\WoundHasToBeFreshForAffliction
*/
public static function createIt(SeriousWound $seriousWound, WoundBoundary $woundBoundary): CrackedBones
{
// see PPH page 78 right column, Cracked bones
$sizeValue = 2 * $seriousWound
->getHealth()
->getGridOfWounds()
->calculateFilledHalfRowsFor($seriousWound->getWoundSize(), $woundBoundary);
return new static(
$seriousWound,
AfflictionProperty::getIt(PropertyCode::TOUGHNESS),
AfflictionDangerousness::getIt(15),
AfflictionDomain::getPhysicalDomain(),
AfflictionVirulence::getDayVirulence(),
AfflictionSource::getPassiveSource(),
AfflictionSize::getIt($sizeValue),
EarthPertinence::getMinus(),
CrackedBonesEffect::getIt(),
new \DateInterval('PT0S'), // immediately
AfflictionName::getIt(self::CRACKED_BONES)
);
}
public function getHealMalus(): int
{
return $this->getAfflictionEffect()->getHealingMalus($this);
}
public function getMalusToActivities(): int
{
return 0;
}
public function getStrengthMalus(): int
{
return 0;
}
public function getAgilityMalus(): int
{
return 0;
}
public function getKnackMalus(): int
{
return 0;
}
}