Showing 117 of 117 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define('underscore', factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {
var current = global._;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 15401.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define('underscore', factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {
var current = global._;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 15401.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File underscore.js
has 1445 lines of code (exceeds 250 allowed). Consider refactoring. Open
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define('underscore', factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {
var current = global._;
File underscore-umd.js
has 1445 lines of code (exceeds 250 allowed). Consider refactoring. Open
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define('underscore', factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {
var current = global._;
File underscore-esm.js
has 1436 lines of code (exceeds 250 allowed). Consider refactoring. Open
// Underscore.js 1.13.7
// https://underscorejs.org
// (c) 2009-2024 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
Function deepEq
has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _$1) a = a._wrapped;
if (b instanceof _$1) b = b._wrapped;
// Compare `[[Class]]` names.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function deepEq
has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function deepEq
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _$1) a = a._wrapped;
if (b instanceof _$1) b = b._wrapped;
// Compare `[[Class]]` names.
Function deepEq
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
Function deepEq
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _$1) a = a._wrapped;
if (b instanceof _$1) b = b._wrapped;
// Compare `[[Class]]` names.
Function deepEq
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
function deepEq(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _$1) a = a._wrapped;
if (b instanceof _$1) b = b._wrapped;
// Compare `[[Class]]` names.
Function throttle
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
export default function throttle(func, wait, options) {
var timeout, context, args, result;
var previous = 0;
if (!options) options = {};
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function flatten
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
export default function flatten(input, depth, strict, output) {
output = output || [];
if (!depth && depth !== 0) {
depth = Infinity;
} else if (depth <= 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function throttle
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function throttle(func, wait, options) {
var timeout, context, args, result;
var previous = 0;
if (!options) options = {};
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function uniq
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function uniq(array, isSorted, iteratee, context) {
if (!isBoolean(isSorted)) {
context = iteratee;
iteratee = isSorted;
isSorted = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function uniq
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export default function uniq(array, isSorted, iteratee, context) {
if (!isBoolean(isSorted)) {
context = iteratee;
iteratee = isSorted;
isSorted = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function flatten$1
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function flatten$1(input, depth, strict, output) {
output = output || [];
if (!depth && depth !== 0) {
depth = Infinity;
} else if (depth <= 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createReduce
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function createReduce(dir) {
// Wrap code that reassigns argument variables in a separate function than
// the one that accesses `arguments.length` to avoid a perf hit. (#1991)
var reducer = function(obj, iteratee, memo, initial) {
var _keys = !isArrayLike(obj) && keys(obj),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createReduce
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
export default function createReduce(dir) {
// Wrap code that reassigns argument variables in a separate function than
// the one that accesses `arguments.length` to avoid a perf hit. (#1991)
var reducer = function(obj, iteratee, memo, initial) {
var _keys = !isArrayLike(obj) && keys(obj),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function template
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function template(text, settings, oldSettings) {
if (!settings && oldSettings) settings = oldSettings;
settings = defaults({}, settings, _.templateSettings);
// Combine delimiters into one regular expression via alternation.