Showing 21 of 21 total issues
json Gem for Ruby Unsafe Object Creation Vulnerability (additional fix) Open
json (1.8.3)
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Advisory: CVE-2020-10663
Criticality: High
URL: https://www.ruby-lang.org/en/news/2020/03/19/json-dos-cve-2020-10663/
Solution: upgrade to >= 2.3.0
Potentially unintended unmarshalling of user-provided objects in MemCacheStore and RedisCacheStore Open
activesupport (4.2.6)
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Advisory: CVE-2020-8165
Criticality: Critical
URL: https://groups.google.com/forum/#!topic/rubyonrails-security/bv6fW4S0Y1c
Solution: upgrade to >= 5.2.4.3, ~> 5.2.4, >= 6.0.3.1
OS Command Injection in Rake Open
rake (11.1.2)
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Advisory: CVE-2020-8130
Criticality: High
URL: https://github.com/advisories/GHSA-jppv-gw3r-w3q8
Solution: upgrade to >= 12.3.3
ReDoS based DoS vulnerability in Active Support’s underscore Open
activesupport (4.2.6)
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Advisory: CVE-2023-22796
URL: https://github.com/rails/rails/releases/tag/v7.0.4.1
Solution: upgrade to >= 5.2.8.15, ~> 5.2.8, >= 6.1.7.1, ~> 6.1.7, >= 7.0.4.1
Class has too many lines. [270/250] Open
class Pods
PODS_ROOT = 'vendor/Pods'
TARGET_NAME = 'RubyMotion'
PUBLIC_HEADERS_ROOT = File.join(PODS_ROOT, 'Headers/Public')
PODS_ROOT_MATCHER = /(\$\(PODS_ROOT\))|(\$\{PODS_ROOT\})/
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This cop checks if the length a class exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Command injection in cocoapods-downloader Open
cocoapods-downloader (1.0.0.beta.2)
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Advisory: CVE-2022-24440
Criticality: High
URL: https://github.com/CocoaPods/cocoapods-downloader/pull/124
Solution: upgrade to = 1.6.0, >= 1.6.3
Command injection in cocoapods-downloader Open
cocoapods-downloader (1.0.0.beta.2)
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Advisory: CVE-2022-21223
Criticality: High
URL: https://github.com/CocoaPods/cocoapods-downloader/pull/127
Solution: upgrade to >= 1.6.2
i18n Gem for Ruby lib/i18n/core_ext/hash.rb Hash#slice() Function Hash Handling DoS Open
i18n (0.7.0)
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Advisory: CVE-2014-10077
URL: https://github.com/svenfuchs/i18n/pull/289
Solution: upgrade to >= 0.8.0
Class Pods
has 30 methods (exceeds 20 allowed). Consider refactoring. Open
class Pods
PODS_ROOT = 'vendor/Pods'
TARGET_NAME = 'RubyMotion'
PUBLIC_HEADERS_ROOT = File.join(PODS_ROOT, 'Headers/Public')
PODS_ROOT_MATCHER = /(\$\(PODS_ROOT\))|(\$\{PODS_ROOT\})/
File main.rb
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
module Motion
class Pods
PODS_ROOT = 'vendor/Pods'
TARGET_NAME = 'RubyMotion'
PUBLIC_HEADERS_ROOT = File.join(PODS_ROOT, 'Headers/Public')
Method resources
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def resources
resources = []
resource_path =
Pathname.new(@config.project_dir) +
SUPPORT_FILES +
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
TZInfo relative path traversal vulnerability allows loading of arbitrary files Open
tzinfo (1.2.2)
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Advisory: CVE-2022-31163
Criticality: High
URL: https://github.com/tzinfo/tzinfo/security/advisories/GHSA-5cm2-9h8c-rvfx
Solution: upgrade to ~> 0.3.61, >= 1.2.10
Method framework_search_paths
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def framework_search_paths
search_paths = xcconfig_hash["FRAMEWORK_SEARCH_PATHS"]
return [] unless search_paths
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method install_resource
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def install_resource(file, resources_dir)
FileUtils.cp_r(file, resources_dir) if file.exist?
rescue ArgumentError => exc
raise unless exc.message =~ /same file/
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parsed_library_path
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def parsed_library_path(library, lib_search_path_flags)
lib_name = library[0]
return unless lib_name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Use ==
if you meant to do a comparison or wrap the expression in parentheses to indicate you meant to assign in a condition. Open
if cocoapods_config.verbose = !!ENV["COCOAPODS_VERBOSE"]
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This cop checks for assignments in the conditions of if/while/until.
Example:
# bad
if some_var = true
do_something
end
Example:
# good
if some_var == true
do_something
end
TODO found Open
# TODO: Should ideally not have to be controller manually.
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TODO found Open
# TODO: fix this, see https://git.io/vae3Z
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TODO found Open
# TODO: this probably breaks in cases like resource bundles etc, need to test.
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TODO found Open
# TODO: Should ideally not have to be controller manually.
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