jbfolkerts/tablestakes

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Function prototype has a Cognitive Complexity of 67 (exceeds 5 allowed). Consider refactoring.
Open

Searcher.prototype = new function() {
  // search is performed in chunks of 1000 for non-blocking user input
  var CHUNK_SIZE = 1000;
  // do not try to find more than 100 results
  var MAX_RESULTS = 100;
Severity: Minor
Found in doc/js/searcher.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function prototype has 160 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Searcher.prototype = new function() {
  // search is performed in chunks of 1000 for non-blocking user input
  var CHUNK_SIZE = 1000;
  // do not try to find more than 100 results
  var MAX_RESULTS = 100;
Severity: Major
Found in doc/js/searcher.js - About 6 hrs to fix

    File tablestakes.rb has 367 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    class Table
    
      # The headers attribute contains the table headers used to reference
      # columns in the +Table+.  All headers are represented as +String+ types.
      # 
    Severity: Minor
    Found in lib/tablestakes.rb - About 4 hrs to fix

      Class Table has 33 methods (exceeds 20 allowed). Consider refactoring.
      Open

      class Table
      
        # The headers attribute contains the table headers used to reference
        # columns in the +Table+.  All headers are represented as +String+ types.
        # 
      Severity: Minor
      Found in lib/tablestakes.rb - About 4 hrs to fix

        Function prototype has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring.
        Open

        Search.prototype = $.extend({}, Navigation, new function() {
          var suid = 1;
        
          this.init = function() {
            var _this = this;
        Severity: Minor
        Found in doc/js/search.js - About 4 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function prototype has 82 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        Search.prototype = $.extend({}, Navigation, new function() {
          var suid = 1;
        
          this.init = function() {
            var _this = this;
        Severity: Major
        Found in doc/js/search.js - About 3 hrs to fix

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              for (var i=0, l = regexps.length; i < l; i++) {
                result.title = result.title.replace(regexps[i], highlighters[i]);
                result.namespace = result.namespace.replace(regexps[i], highlighters[i]);
              };
          Severity: Major
          Found in doc/js/searcher.js and 1 other location - About 3 hrs to fix
          doc/js/searcher.js on lines 161..164

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 96.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              for (var i=1, l = regexps.length; i < l; i++) {
                result.title = result.title.replace(regexps[i], highlighters[i]);
                result.namespace = result.namespace.replace(regexps[i], highlighters[i]);
              };
          Severity: Major
          Found in doc/js/searcher.js and 1 other location - About 3 hrs to fix
          doc/js/searcher.js on lines 139..142

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 96.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

              for (var i=1, l = regexps.length; i < l; i++) {
                if (!index.match(regexps[i]) && !longIndex.match(regexps[i]))
                  return false;
              };
          Severity: Major
          Found in doc/js/searcher.js and 2 other locations - About 1 hr to fix
          doc/js/searcher.js on lines 89..92
          doc/js/searcher.js on lines 128..131

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 71.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

              for (var i=1, l = regexps.length; i < l; i++) {
                if (!index.match(regexps[i]) && !longIndex.match(regexps[i]))
                  return false;
              };
          Severity: Major
          Found in doc/js/searcher.js and 2 other locations - About 1 hr to fix
          doc/js/searcher.js on lines 115..118
          doc/js/searcher.js on lines 128..131

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 71.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

              for (var i=1, l = regexps.length; i < l; i++) {
                if (!index.match(regexps[i]) && !longIndex.match(regexps[i]))
                  return false;
              };
          Severity: Major
          Found in doc/js/searcher.js and 2 other locations - About 1 hr to fix
          doc/js/searcher.js on lines 89..92
          doc/js/searcher.js on lines 115..118

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 71.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Method count has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
          Open

            def count(colname=nil, value=nil)
              if colname.nil? || value.nil?
                if @table.size > 0
                  @table.each_key {|e| return @table.fetch(e).length }
                else
          Severity: Minor
          Found in lib/tablestakes.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function performSearch has 38 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            function performSearch(data, regexps, queries, highlighters, state) {
              var searchIndex = data.searchIndex;
              var longSearchIndex = data.longSearchIndex;
              var info = data.info;
              var result = [];
          Severity: Minor
          Found in doc/js/searcher.js - About 1 hr to fix

            Method select has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
            Open

              def select(*columns)
                # check arguments
                raise ArgumentError, "Invalid column name(s)" unless columns
                columns.kind_of?(Array) ? columns.flatten! : nil
                columns.each do |c|
            Severity: Minor
            Found in lib/tablestakes.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method sub has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
            Open

              def sub(colname, match=nil, replace=nil, &block)
                # check arguments
                raise ArgumentError, "No regular expression to match against" unless match || block_given?
                raise ArgumentError, "Invalid column name" unless @table.has_key?(colname)
            
            
            Severity: Minor
            Found in lib/tablestakes.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                  case 38: //Event.KEY_UP:
                    if (e.keyCode == 38 || e.ctrlKey) {
                      if (this.moveUp()) e.preventDefault();
                      this.startMoveTimeout(false);
                    }
            Severity: Major
            Found in doc/js/navigation.js and 1 other location - About 1 hr to fix
            doc/js/navigation.js on lines 55..60

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 62.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                  case 40: //Event.KEY_DOWN:
                    if (e.keyCode == 40 || e.ctrlKey) {
                      if (this.moveDown()) e.preventDefault();
                      this.startMoveTimeout(true);
                    }
            Severity: Major
            Found in doc/js/navigation.js and 1 other location - About 1 hr to fix
            doc/js/navigation.js on lines 46..51

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 62.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Method join has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
            Open

              def join(table2, colname, col2name=colname)
                # check arguments
                raise ArgumentError, "Invalid table!" unless table2.is_a?(Table)
                raise ArgumentError, "Invalid column name" unless @table.has_key?(colname)
                raise ArgumentError, "Invalid column name" unless table2.headers.include?(col2name)
            Severity: Minor
            Found in lib/tablestakes.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method where has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
            Open

              def where(colname, condition=nil)
                # check arguments
                raise ArgumentError, "Invalid Column Name" unless @headers.include?(colname)
            
                result = []
            Severity: Minor
            Found in lib/tablestakes.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function onkeydown has 27 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              this.onkeydown = function(e) {
                if (!this.navigationActive) return;
                switch(e.keyCode) {
                  case 37: //Event.KEY_LEFT:
                    if (this.moveLeft()) e.preventDefault();
            Severity: Minor
            Found in doc/js/navigation.js - About 1 hr to fix
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