app/cards/adventures/duplicate.js
Duplicate = class Duplicate extends Reserve {
types() {
return ['action', 'reserve']
}
coin_cost() {
return 4
}
play(game, player_cards, card_player) {
Reserve.move_to_tavern(game, player_cards, card_player.card)
}
gain_event(gainer, duplicate) {
GameModel.update(gainer.game._id, gainer.game)
let turn_event_id = TurnEventModel.insert({
game_id: gainer.game._id,
player_id: gainer.player_cards.player_id,
username: gainer.player_cards.username,
type: 'choose_yes_no',
instructions: `Call ${CardView.render(duplicate)} to gain a copy of ${CardView.render(gainer.gained_card)}?`,
minimum: 1,
maximum: 1
})
let turn_event_processor = new TurnEventProcessor(gainer.game, gainer.player_cards, turn_event_id, {gainer: gainer, duplicate: duplicate})
turn_event_processor.process(Duplicate.gain_copy)
}
static gain_copy(game, player_cards, response, params) {
if (response === 'yes') {
Reserve.call_from_tavern(game, player_cards, params.duplicate)
let card_gainer = new CardGainer(game, player_cards, 'discard', params.gainer.gained_card.name)
card_gainer.gain()
}
}
}