app/cards/adventures/page.js
Page = class Page extends Traveller {
types() {
return ['action', 'traveller']
}
coin_cost() {
return 2
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
}
discard_event(discarder, page) {
this.choose_exchange(discarder.game, discarder.player_cards, page, 'Treasure Hunter')
}
}