app/cards/adventures/treasure_trove.js
TreasureTrove = class TreasureTrove extends Card {
types() {
return ['treasure']
}
coin_cost() {
return 5
}
play(game, player_cards) {
let coin_gainer = new CoinGainer(game, player_cards)
coin_gainer.gain(2, false)
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Gold')
card_gainer.gain()
card_gainer = new CardGainer(game, player_cards, 'discard', 'Copper')
card_gainer.gain()
}
}