app/cards/alchemy/familiar.js
Familiar = class Familiar extends Card {
types() {
return ['action', 'attack']
}
coin_cost() {
return 3
}
potion_cost() {
return 1
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
let player_attacker = new PlayerAttacker(game, this)
player_attacker.attack(player_cards)
}
attack(game, player_cards) {
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Curse')
card_gainer.gain()
}
}