app/cards/dark_ages/fortress.js
Fortress = class Fortress extends Card {
types() {
return ['action']
}
coin_cost() {
return 4
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(2)
}
trash_event(trasher, fortress) {
let card_mover = new CardMover(trasher.game, trasher.player_cards)
if (card_mover.move(trasher.game.trash, trasher.player_cards.hand, fortress)) {
trasher.game.log.push(` <strong>${trasher.player_cards.username}</strong> puts ${CardView.render(fortress)} in their hand`)
}
}
}