app/cards/dark_ages/market_square.js
MarketSquare = class MarketSquare extends Card {
types() {
return ['action', 'reaction']
}
coin_cost() {
return 3
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
let buy_gainer = new BuyGainer(game, player_cards)
buy_gainer.gain(1)
}
trash_reaction(game, player_cards, trasher, market_square) {
let card_discarder = new CardDiscarder(game, player_cards, 'hand', market_square)
card_discarder.discard()
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Gold')
card_gainer.gain()
}
}