app/cards/dark_ages/sir_bailey.js
SirBailey = class SirBailey extends Knights {
types() {
return ['action', 'attack', 'knight']
}
coin_cost() {
return 5
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
let player_attacker = new PlayerAttacker(game, this, card_player)
player_attacker.attack(player_cards)
}
}