app/cards/dark_ages/sir_vander.js
SirVander = class SirVander extends Knights {
types() {
return ['action', 'attack', 'knight']
}
coin_cost() {
return 5
}
play(game, player_cards, card_player) {
let player_attacker = new PlayerAttacker(game, this, card_player)
player_attacker.attack(player_cards)
}
trash_event(trasher) {
let card_gainer = new CardGainer(trasher.game, trasher.player_cards, 'discard', 'Gold')
card_gainer.gain()
}
}