jcbantuelle/dominion-meteor

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app/cards/dark_ages/survivors.js

Summary

Maintainability
C
1 day
Test Coverage
Survivors = class Survivors extends Ruins {

  play(game, player_cards) {
    if (_.size(player_cards.deck) === 0 && _.size(player_cards.discard) === 0) {
      game.log.push(`  but has no cards in deck`)
    } else {
      let card_revealer = new CardRevealer(game, player_cards)
      card_revealer.reveal_from_deck(2, false)

      GameModel.update(game._id, game)
      PlayerCardsModel.update(game._id, player_cards)

      let turn_event_id = TurnEventModel.insert({
        game_id: game._id,
        player_id: game.turn.player._id,
        username: game.turn.player.username,
        type: 'choose_yes_no',
        instructions: `Discard ${CardView.render(player_cards.revealed)}?`,
        minimum: 1,
        maximum: 1
      })
      let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
      turn_event_processor.process(Survivors.discard_cards)
    }
  }

  static discard_cards(game, player_cards, response) {
    if (response === 'yes') {
      let card_discarder = new CardDiscarder(game, player_cards, 'revealed')
      card_discarder.discard()
    } else {
      let card_returner = new CardReturner(game, player_cards)
      card_returner.return_to_deck(player_cards.revealed)
    }
  }

}