app/cards/empires/enchantress.js
Enchantress = class Enchantress extends Duration {
types() {
return ['action', 'duration', 'attack']
}
coin_cost() {
return 3
}
play(game, player_cards, card_player) {
let player_attacker = new PlayerAttacker(game, this, card_player)
player_attacker.attack(player_cards)
player_cards.duration_effects.push(_.clone(card_player.card))
return 'duration'
}
attack(game, player_cards, attacker_player_cards, card_player) {
let attack_card = _.clone(card_player.card)
attack_card.player_source = game.turn.player
player_cards.duration_attacks.push(attack_card)
}
duration(game, player_cards, enchantress) {
let card_drawer = new CardDrawer(game, player_cards, undefined, enchantress)
let drawn_count = card_drawer.draw(2)
}
}