app/cards/empires/events/conquest.js
Conquest = class Conquest extends Event {
coin_cost() {
return 6
}
buy(game, player_cards) {
_.times(2, function() {
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Silver')
card_gainer.gain()
})
let gained_silvers = _.filter(game.turn.gained_cards, function(card) {
return card.name === 'Silver'
})
let victory_token_gainer = new VictoryTokenGainer(game, player_cards)
victory_token_gainer.gain(_.size(gained_silvers))
}
}