app/cards/empires/events/wedding.js
Wedding = class Wedding extends Event {
coin_cost() {
return 4
}
debt_cost() {
return 3
}
buy(game, player_cards) {
let victory_token_gainer = new VictoryTokenGainer(game, player_cards)
victory_token_gainer.gain(1)
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Gold')
card_gainer.gain()
}
}