app/cards/empires/landmarks/baths.js
Baths = class Baths extends Landmark {
end_turn_event(game, player_cards, baths) {
let baths_stack = _.find(game.landmarks, (card) => {
return card.name === 'Baths'
})
let victory_tokens = Math.min(2, baths_stack.victory_tokens)
baths_stack.victory_tokens -= victory_tokens
let victory_token_gainer = new VictoryTokenGainer(game, player_cards, baths)
victory_token_gainer.gain(victory_tokens)
}
}