app/cards/empires/landmarks/labyrinth.js
Labyrinth = class Labyrinth extends Landmark {
gain_event(gainer, labyrinth) {
let labyrinth_stack = _.find(gainer.game.landmarks, (card) => {
return card.name === 'Labyrinth'
})
let victory_tokens = Math.min(2, labyrinth_stack.victory_tokens)
labyrinth_stack.victory_tokens -= victory_tokens
let victory_token_gainer = new VictoryTokenGainer(gainer.game, gainer.player_cards, labyrinth)
victory_token_gainer.gain(victory_tokens)
}
}