app/cards/empires/landmarks/obelisk.js
Obelisk = class Obelisk extends Landmark {
victory_points(player_cards, game) {
return this.point_variable(player_cards, game) * 2
}
point_variable(player_cards, game) {
return _.size(_.filter(player_cards, function(card) {
return card.stack_name === game.obelisk
}))
}
}