app/cards/guilds/baker.js
Baker = class Baker extends Card {
types() {
return ['action']
}
coin_cost() {
return 5
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
let coffer_gainer = new CofferGainer(game, player_cards)
coffer_gainer.gain(1)
}
}