app/cards/intrigue/great_hall.js
GreatHall = class GreatHall extends Card {
types() {
return ['victory', 'action']
}
coin_cost() {
return 3
}
victory_points() {
return 1
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
}
}