app/cards/menagerie/events/demand.js
Demand = class Demand extends Event {
coin_cost() {
return 5
}
buy(game, player_cards) {
let horse = _.find(game.cards, (card) => {
return card.count > 0 && card.name === 'Horse'
})
let eligible_cards = _.filter(game.cards, (card) => {
return card.count > 0 && card.supply && CardCostComparer.coin_less_than(game, card.top_card, 5)
})
var chosen_card
if (_.size(eligible_cards) > 1) {
let turn_event_id = TurnEventModel.insert({
game_id: game._id,
player_id: player_cards.player_id,
username: player_cards.username,
type: 'choose_cards',
game_cards: true,
instructions: 'Choose a card to gain:',
cards: eligible_cards,
minimum: 1,
maximum: 1
})
let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
chosen_card = turn_event_processor.process(Demand.gain_card)
} else if (_.size(eligible_cards) === 1) {
chosen_card = eliglble_cards[0]
} else {
game.log.push(` but there are no cards costing up to $4 to gain`)
}
if (horse && chosen_card) {
let turn_event_id = TurnEventModel.insert({
game_id: game._id,
player_id: player_cards.player_id,
username: player_cards.username,
type: 'sort_cards',
instructions: 'Choose order to gain cards on deck: (leftmost will be top card)',
cards: [horse.top_card, chosen_card.top_card]
})
let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
let ordered_cards = turn_event_processor.process(Demand.choose_order)
_.each(ordered_cards.reverse(), function(ordered_card) {
let card_gainer = new CardGainer(game, player_cards, 'deck', ordered_card.name)
card_gainer.gain()
})
} else if (horse) {
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Horse')
card_gainer.gain()
} else if (chosen_card) {
let card_gainer = new CardGainer(game, player_cards, 'discard', chosen_card.name)
card_gainer.gain()
} else {
game.log.push(` and there is no ${CardView.render(new Horse())} to gain`)
}
}
static gain_card(game, player_cards, selected_cards) {
return selected_cards[0]
}
static choose_order(game, player_cards, selected_cards) {
return selected_cards
}
}