app/cards/menagerie/horse.js
Horse = class Horse extends Card {
types() {
return ['action']
}
coin_cost() {
return 3
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(2)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
let card_mover = new CardMover(game, player_cards)
let return_count = card_mover.return_to_supply(player_cards.in_play, 'Horse', [card_player.card])
if (return_count === 1) {
game.log.push(` <strong>${player_cards.username}</strong> returns ${CardView.render(card_player.card)} to the ${CardView.render(card_player.card)} pile`)
}
}
}