app/cards/menagerie/sheepdog.js
Sheepdog = class Sheepdog extends Card {
types() {
return ['action', 'reaction']
}
coin_cost() {
return 3
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(2)
}
gain_reaction(game, player_cards, gainer, sheepdog) {
let card_player = new CardPlayer(game, player_cards, sheepdog)
card_player.play(true)
}
}