app/cards/menagerie/snowy_village.js
SnowyVillage = class SnowyVillage extends Card {
types() {
return ['action']
}
coin_cost() {
return 3
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(4)
let buy_gainer = new BuyGainer(game, player_cards)
buy_gainer.gain(1)
game.turn.no_more_actions = true
}
}