app/cards/menagerie/ways/way_of_the_rat.js
WayOfTheRat = class WayOfTheRat extends Way {
play(game, player_cards, card_player) {
let eligible_cards = _.filter(player_cards.hand, function(card) {
return _.includes(_.words(card.types), 'treasure')
})
if (_.size(eligible_cards) > 0) {
let turn_event_id = TurnEventModel.insert({
game_id: game._id,
player_id: player_cards.player_id,
username: player_cards.username,
type: 'choose_cards',
player_cards: true,
instructions: 'Choose a treasure to discard: (or none to skip)',
cards: eligible_cards,
minimum: 0,
maximum: 1
})
let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
let selected_cards = turn_event_processor.process(WayOfTheRat.discard_treasure)
if (_.isEmpty(selected_cards)) {
game.log.push(` but chooses not to discard a treasure`)
} else {
let card_discarder = new CardDiscarder(game, player_cards, 'hand', selected_cards)
card_discarder.discard()
let card_gainer = new CardGainer(game, player_cards, 'discard', card_player.card.name)
card_gainer.gain()
}
} else {
game.log.push(` but chooses not to discard a treasure`)
}
}
static discard_treasure(game, player_cards, selected_cards) {
return selected_cards
}
}