app/cards/nocturne/boons/the_rivers_gift.js
TheRiversGift = class TheRiversGift extends Boon {
receive(game, player_cards) {
player_cards.end_turn_event_effects.push(this.to_h())
return true
}
end_turn_event(game, player_cards, rivers_gift) {
let card_drawer = new CardDrawer(game, player_cards, rivers_gift)
card_drawer.draw(1)
}
}