app/cards/nocturne/den_of_sin.js
DenOfSin = class DenOfSin extends Duration {
types() {
return ['night', 'duration']
}
coin_cost() {
return 5
}
play(game, player_cards, card_player) {
player_cards.duration_effects.push(_.clone(card_player.card))
return 'duration'
}
duration(game, player_cards, den_of_sin) {
let card_drawer = new CardDrawer(game, player_cards, undefined, den_of_sin)
let drawn_count = card_drawer.draw(2)
}
destination() {
return 'hand'
}
}