jcbantuelle/dominion-meteor

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app/cards/nocturne/hexes/poverty.js

Summary

Maintainability
C
1 day
Test Coverage
Poverty = class Poverty extends Hex {

  receive(game, player_cards) {
    let number_to_discard = _.size(player_cards.hand) - 3

    if (number_to_discard > 0) {
      let turn_event_id = TurnEventModel.insert({
        game_id: game._id,
        player_id: player_cards.player_id,
        username: player_cards.username,
        type: 'choose_cards',
        player_cards: true,
        instructions: `Choose ${number_to_discard} cards to discard from hand:`,
        cards: player_cards.hand,
        minimum: number_to_discard,
        maximum: number_to_discard
      })
      let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
      turn_event_processor.process(Poverty.discard_from_hand)
    } else {
      game.log.push(`&nbsp;&nbsp;<strong>${player_cards.username}</strong> only has ${_.size(player_cards.hand)} cards in hand`)
    }
  }

  static discard_from_hand(game, player_cards, selected_cards) {
    let card_discarder = new CardDiscarder(game, player_cards, 'hand', selected_cards)
    card_discarder.discard()
  }

}