app/cards/nocturne/lucky_coin.js
LuckyCoin = class LuckyCoin extends Card {
types() {
return ['treasure', 'heirloom']
}
coin_cost() {
return 4
}
play(game, player_cards) {
let coin_gainer = new CoinGainer(game, player_cards)
coin_gainer.gain(1)
let card_gainer = new CardGainer(game, player_cards, 'discard', 'Silver')
card_gainer.gain()
}
}