jcbantuelle/dominion-meteor

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app/cards/nocturne/night_watchman.js

Summary

Maintainability
C
1 day
Test Coverage
NightWatchman = class NightWatchman extends Card {

  types() {
    return ['night']
  }

  coin_cost() {
    return 3
  }

  destination() {
    return 'hand'
  }

  play(game, player_cards) {
    if (_.size(player_cards.deck) === 0 && _.size(player_cards.discard) === 0) {
      game.log.push(`  but has no cards in deck`)
    } else {
      let card_revealer = new CardRevealer(game, player_cards)
      card_revealer.reveal_from_deck(5, false)

      let turn_event_id = TurnEventModel.insert({
        game_id: game._id,
        player_id: player_cards.player_id,
        username: player_cards.username,
        type: 'choose_cards',
        player_cards: true,
        instructions: 'Choose any number of cards to discard:',
        cards: player_cards.revealed,
        minimum: 0,
        maximum: 0
      })
      let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
      turn_event_processor.process(NightWatchman.discard_cards)
    }
  }

  static discard_cards(game, player_cards, selected_cards) {
    if (_.size(selected_cards) === 0) {
      game.log.push(`  but does not discard anything`)
    } else {
      let card_discarder = new CardDiscarder(game, player_cards, 'revealed', selected_cards)
      card_discarder.discard()
    }

    let card_returner = new CardReturner(game, player_cards)
    card_returner.return_to_deck(player_cards.revealed)
  }

}