app/cards/renaissance/projects/citadel.js
Citadel = class Citadel extends Project {
coin_cost() {
return 8
}
action_resolution_event(game, player_cards, citadel, resolved_action) {
game.log.push(`<strong>${player_cards.username}</strong> resolves ${CardView.render(citadel)}`)
GameModel.update(game._id, game)
let card_player = new CardPlayer(game, player_cards, resolved_action)
card_player.play(true, false, 'in_play')
}
}