app/cards/seaside/caravan.js
Caravan = class Caravan extends Duration {
types() {
return ['action', 'duration']
}
coin_cost() {
return 4
}
play(game, player_cards, card_player) {
let card_drawer = new CardDrawer(game, player_cards, card_player)
card_drawer.draw(1)
let action_gainer = new ActionGainer(game, player_cards)
action_gainer.gain(1)
player_cards.duration_effects.push(_.clone(card_player.card))
return 'duration'
}
duration(game, player_cards, caravan) {
let card_drawer = new CardDrawer(game, player_cards, undefined, caravan)
card_drawer.draw(1)
}
}