jcbantuelle/dominion-meteor

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app/cards/seaside/ghost_ship.js

Summary

Maintainability
C
1 day
Test Coverage
GhostShip = class GhostShip extends Card {

  types() {
    return ['action', 'attack']
  }

  coin_cost() {
    return 5
  }

  play(game, player_cards, card_player) {
    let card_drawer = new CardDrawer(game, player_cards, card_player)
    card_drawer.draw(2)

    let player_attacker = new PlayerAttacker(game, this)
    player_attacker.attack(player_cards)
  }

  attack(game, player_cards) {
    let number_to_discard = _.size(player_cards.hand) - 3

    if (number_to_discard > 0) {
      let card_text = number_to_discard === 1 ? 'card' : 'cards'
      let turn_event_id = TurnEventModel.insert({
        game_id: game._id,
        player_id: player_cards.player_id,
        username: player_cards.username,
        type: 'choose_cards',
        player_cards: true,
        instructions: `Choose ${number_to_discard} ${card_text} to put on top of your deck:`,
        cards: player_cards.hand,
        minimum: number_to_discard,
        maximum: number_to_discard
      })
      let turn_event_processor = new TurnEventProcessor(game, player_cards, turn_event_id)
      turn_event_processor.process(GhostShip.return_to_deck)
    } else {
      game.log.push(`&nbsp;&nbsp;<strong>${player_cards.username}</strong> only has ${_.size(player_cards.hand)} cards in hand`)
    }
  }

  static return_to_deck(game, player_cards, selected_cards) {
    let card_returner = new CardReturner(game, player_cards)
    card_returner.return_to_deck(player_cards.hand, selected_cards)
  }

}