Showing 303 of 498 total issues
Method single_test
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def single_test(lock, n_readers, n_writers, reader_iterations=50, writer_iterations=50, reader_sleep=0.001, writer_sleep=0.001)
puts "Testing #{lock.class} with #{n_readers} readers and #{n_writers} writers. Readers iterate #{reader_iterations} times, sleeping #{reader_sleep}s each time, writers iterate #{writer_iterations} times, sleeping #{writer_sleep}s each time"
mutex = Mutex.new
bad = false
data = 0
Method splitTreeBin
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void splitTreeBin(AtomicReferenceArray<Node> nextTab, int i, TreeBin t) {
int bit = nextTab.length() >>> 1;
TreeBin lt = new TreeBin();
TreeBin ht = new TreeBin();
int lc = 0, hc = 0;
Method splitTreeBin
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void splitTreeBin(Node[] nextTab, int i, TreeBin t) {
int bit = nextTab.length >>> 1;
TreeBin lt = new TreeBin();
TreeBin ht = new TreeBin();
int lc = 0, hc = 0;
Method internal_receive
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def internal_receive
raise if @behaviour.empty?
rules_matcher = Or[*@behaviour.map(&:first)]
matcher = -> m { m.is_a?(Ask) ? rules_matcher === m.message : rules_matcher === m }
start = nil
Method retry_update
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def retry_update(x, hash_code, was_uncontended) # :yields: current_value
hash = hash_code
collided = false # True if last slot nonempty
while true
if current_cells = cells
Method consume_signal
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def consume_signal(message)
if AbstractSignal === message
case message
when Ask
@reply = message.probe
Method initTable
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private final AtomicReferenceArray<Node> initTable() {
AtomicReferenceArray<Node> tab; int sc;
while ((tab = table) == null) {
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toArray
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public final Object[] toArray() {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int n = (int)sz;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toArray
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public final Object[] toArray() {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int n = (int)sz;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initTable
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private final Node[] initTable() {
Node[] tab; int sc;
while ((tab = table) == null) {
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method restart
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def restart(new_value, opts = {})
clear_actions = opts.fetch(:clear_actions, false)
synchronize do
raise Error.new('agent is not failed') unless failed?
raise ValidationError unless ns_validate(new_value)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method push
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def push(item)
# allocate a new node with the item embedded
new_node = Node.new(item, nil)
# keep trying until the operation succeeds
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method define_struct_class
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.define_struct_class(parent, base, name, members, &block)
clazz = Class.new(base || Object) do
include parent
self.const_set(:MEMBERS, members.collect{|member| member.to_s.to_sym}.freeze)
def ns_initialize(*values)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def initialize(opts = {})
# undocumented -- for internal use only
if opts.is_a? Buffer::Base
self.buffer = opts
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method define_struct
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def define_struct(name, members, &block)
synchronize do
clazz = Synchronization::AbstractStruct.define_struct_class(SettableStruct, Synchronization::LockableObject, name, members, &block)
members.each_with_index do |member, index|
clazz.send :remove_method, member if clazz.instance_methods.include? member
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method advance
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
final V advance() {
Node e = next;
V ev = null;
outer: do {
if (e != null) // advance past used/skipped node
Method tryPresize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
Method tryPresize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
Method advance
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
final V advance() {
Node e = next;
V ev = null;
outer: do {
if (e != null) // advance past used/skipped node
Method ns_initialize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def ns_initialize(opts, &block)
@mailbox = ::Array.new
@serialized_execution = SerializedExecution.new
@children = Set.new