jdantonio/concurrent-ruby

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lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb

Summary

Maintainability
F
6 days
Test Coverage

File erlang_actor.rb has 899 lines of code (exceeds 250 allowed). Consider refactoring.
Open

require 'set'
require 'concurrent/atomic/count_down_latch'
require 'concurrent/concern/logging'
require 'concurrent/edge/channel'
require 'concurrent/errors'
Severity: Major
Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 2 days to fix

    Class AbstractActor has 30 methods (exceeds 20 allowed). Consider refactoring.
    Open

        class AbstractActor < Synchronization::Object
    
          include EnvironmentConstants
          include Concern::Logging
          safe_initialization!
    Severity: Minor
    Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 3 hrs to fix

      Method ask has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
      Open

            def ask(message, timeout, timeout_value)
              log DEBUG, @Pid, asked: message
              if @Terminated.resolved?
                raise NoActor.new(@Pid)
              else
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method inner_run has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
      Open

            def inner_run(*args, &body)
              first       = !!body
              future_body = -> message, _actor do
                kind, reason, value =
                    if message.is_a?(::Array) && message.first == TERMINATE
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method canonical_rules has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

            def canonical_rules(rules, timeout, timeout_value, given_block)
              block = given_block || -> v { v }
              case rules.size
              when 0
                rules.push(on(ANY, &block))
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method internal_receive has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

            def internal_receive
              raise if @behaviour.empty?
              rules_matcher  = Or[*@behaviour.map(&:first)]
              matcher        = -> m { m.is_a?(Ask) ? rules_matcher === m.message : rules_matcher === m }
              start          = nil
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method demonitor has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
      Open

            def demonitor(reference, *options)
              info  = options.delete :info
              flush = options.delete :flush
              raise ArgumentError, "bad options #{options}" unless options.empty?
      
      
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method consume_exit has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

            def consume_exit(exit_message)
              from, reason = exit_message
              if !exit_message.link_terminated || @Linked.delete(from)
                case reason
                when :normal
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method inner_run has 40 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

            def inner_run(*args, &body)
              first       = !!body
              future_body = -> message, _actor do
                kind, reason, value =
                    if message.is_a?(::Array) && message.first == TERMINATE
      Severity: Minor
      Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

        Method receive has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
        Open

              def receive(*rules, timeout: nil, timeout_value: nil, &given_block)
                clean_reply
        
                err = canonical_rules rules, timeout, timeout_value, given_block
                raise err if err
        Severity: Minor
        Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method internal_receive has 33 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

              def internal_receive
                raise if @behaviour.empty?
                rules_matcher  = Or[*@behaviour.map(&:first)]
                matcher        = -> m { m.is_a?(Ask) ? rules_matcher === m.message : rules_matcher === m }
                start          = nil
        Severity: Minor
        Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

          Method consume_signal has 32 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                def consume_signal(message)
                  if AbstractSignal === message
                    case message
                    when Ask
                      @reply = message.probe
          Severity: Minor
          Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

            Method canonical_rules has 27 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                  def canonical_rules(rules, timeout, timeout_value, given_block)
                    block = given_block || -> v { v }
                    case rules.size
                    when 0
                      rules.push(on(ANY, &block))
            Severity: Minor
            Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 1 hr to fix

              Method consume_signal has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
              Open

                    def consume_signal(message)
                      if AbstractSignal === message
                        case message
                        when Ask
                          @reply = message.probe
              Severity: Minor
              Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 45 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method link has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
              Open

                    def link(pid)
                      return true if pid == @Pid
                      if @Linked.add? pid
                        pid.tell Link.new(@Pid)
                        if pid.terminated.resolved?
              Severity: Minor
              Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 45 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method create has 5 arguments (exceeds 4 allowed). Consider refactoring.
              Open

                  def self.create(type, channel, environment, name, executor)
              Severity: Minor
              Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 35 mins to fix

                Method tell has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                      def tell(message, timeout = nil)
                        log DEBUG, @Pid, told: message
                        if (mailbox = @Mailbox)
                          timed_out = mailbox.push message, timeout
                          timeout ? timed_out : @Pid
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method after_termination has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                      def after_termination(final_reason)
                        log DEBUG, @Pid, terminated: final_reason
                        clean_reply NoActor.new(@Pid)
                        while true
                          message = @Mailbox.try_pop NOTHING
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method apply_behaviour has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                      def apply_behaviour(message)
                        @behaviour.each do |rule, job|
                          if rule === message
                            @behaviour = [] unless @keep_behaviour
                            return eval_task(message, job)
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method initial_signal_consumption has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                      def initial_signal_consumption
                        while true
                          message = @Mailbox.try_pop
                          break unless message
                          consume_signal(message) == NOTHING or raise 'it was not consumable signal'
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    module HasReference
                      include HasFrom
                
                      # @return [Reference]
                      attr_reader :reference
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb and 1 other location - About 30 mins to fix
                lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb on lines 1297..1323

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 32.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    module HasReason
                      include HasFrom
                
                      # @return [Object]
                      attr_reader :reason
                Severity: Minor
                Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb and 1 other location - About 30 mins to fix
                lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb on lines 1329..1355

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 32.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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