Showing 96 of 96 total issues
Function createCallback
has 103 lines of code (exceeds 50 allowed). Consider refactoring. Open
func createCallback(scope *Scope) {
if !scope.HasError() {
defer scope.trace(NowFunc())
var (
Function queryCallback
has a Cognitive Complexity of 37 (exceeds 20 allowed). Consider refactoring. Open
func queryCallback(scope *Scope) {
if _, skip := scope.InstanceGet("gorm:skip_query_callback"); skip {
return
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File model_struct.go
has 537 lines of code (exceeds 500 allowed). Consider refactoring. Open
package gorm
import (
"database/sql"
"errors"
Method Association.Delete
has 97 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (association *Association) Delete(values ...interface{}) *Association {
if association.Error != nil {
return association
}
Method Scope.handleManyToManyPreload
has 94 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (scope *Scope) handleManyToManyPreload(field *Field, conditions []interface{}) {
var (
relation = field.Relationship
joinTableHandler = relation.JoinTableHandler
fieldType = field.Struct.Type.Elem()
Function sortProcessors
has a Cognitive Complexity of 34 (exceeds 20 allowed). Consider refactoring. Open
func sortProcessors(cps []*CallbackProcessor) []*func(scope *Scope) {
var (
allNames, sortedNames []string
sortCallbackProcessor func(c *CallbackProcessor)
)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mysql.DataTypeOf
has 89 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (s *mysql) DataTypeOf(field *StructField) string {
var dataValue, sqlType, size, additionalType = ParseFieldStructForDialect(field, s)
// MySQL allows only one auto increment column per table, and it must
// be a KEY column.
Method Scope.handleManyToManyPreload
has a Cognitive Complexity of 33 (exceeds 20 allowed). Consider refactoring. Open
func (scope *Scope) handleManyToManyPreload(field *Field, conditions []interface{}) {
var (
relation = field.Relationship
joinTableHandler = relation.JoinTableHandler
fieldType = field.Struct.Type.Elem()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function defaultNamer
has a Cognitive Complexity of 31 (exceeds 20 allowed). Consider refactoring. Open
func defaultNamer(name string) string {
const (
lower = false
upper = true
)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Association.saveAssociations
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (association *Association) saveAssociations(values ...interface{}) *Association {
var (
scope = association.scope
field = association.field
relationship = field.Relationship
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mssql.DataTypeOf
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (s *mssql) DataTypeOf(field *gorm.StructField) string {
var dataValue, sqlType, size, additionalType = gorm.ParseFieldStructForDialect(field, s)
if sqlType == "" {
switch dataValue.Kind() {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Field.Set
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (field *Field) Set(value interface{}) (err error) {
if !field.Field.IsValid() {
return errors.New("field value not valid")
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function saveBeforeAssociationsCallback
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func saveBeforeAssociationsCallback(scope *Scope) {
for _, field := range scope.Fields() {
autoUpdate, autoCreate, saveReference, relationship := saveAssociationCheck(scope, field)
if relationship != nil && relationship.Kind == "belongs_to" {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method commonDialect.DataTypeOf
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (s *commonDialect) DataTypeOf(field *StructField) string {
var dataValue, sqlType, size, additionalType = ParseFieldStructForDialect(field, s)
if sqlType == "" {
switch dataValue.Kind() {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Scope.getColumnAsScope
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (scope *Scope) getColumnAsScope(column string) *Scope {
indirectScopeValue := scope.IndirectValue()
switch indirectScopeValue.Kind() {
case reflect.Slice:
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
func init() {
DefaultCallback.Update().Register("gorm:assign_updating_attributes", assignUpdatingAttributesCallback)
DefaultCallback.Update().Register("gorm:begin_transaction", beginTransactionCallback)
DefaultCallback.Update().Register("gorm:before_update", beforeUpdateCallback)
DefaultCallback.Update().Register("gorm:save_before_associations", saveBeforeAssociationsCallback)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func init() {
DefaultCallback.Create().Register("gorm:begin_transaction", beginTransactionCallback)
DefaultCallback.Create().Register("gorm:before_create", beforeCreateCallback)
DefaultCallback.Create().Register("gorm:save_before_associations", saveBeforeAssociationsCallback)
DefaultCallback.Create().Register("gorm:update_time_stamp", updateTimeStampForCreateCallback)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method Association.Replace
has 69 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (association *Association) Replace(values ...interface{}) *Association {
if association.Error != nil {
return association
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
for idx, foreignKey := range foreignKeys {
if foreignField := getForeignField(foreignKey, toFields); foreignField != nil {
if scopeField := getForeignField(associationForeignKeys[idx], allFields); scopeField != nil {
// mark field as foreignkey, use global lock to avoid race
structsLock.Lock()
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for idx, foreignKey := range foreignKeys {
if foreignField := getForeignField(foreignKey, toFields); foreignField != nil {
if associationField := getForeignField(associationForeignKeys[idx], allFields); associationField != nil {
// mark field as foreignkey, use global lock to avoid race
structsLock.Lock()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76