Sources/LayerProperties.swift
//
// LayerProperties.swift
//
// Copyright (c) 2017-Present Jochen Pfeiffer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import UIKit
public extension JJFloatingActionButton {
/// The shadow color of the floating action button.
/// Default is `UIColor.black`.
///
@IBInspectable dynamic var shadowColor: UIColor? {
get {
guard let cgColor = layer.shadowColor else {
return nil
}
return UIColor(cgColor: cgColor)
}
set {
layer.shadowColor = newValue?.cgColor
}
}
/// The shadow offset of the floating action button.
/// Default is `CGSize(width: 0, height: 1)`.
///
@IBInspectable dynamic var shadowOffset: CGSize {
get {
return layer.shadowOffset
}
set {
layer.shadowOffset = newValue
}
}
/// The shadow opacity of the floating action button.
/// Default is `0.4`.
///
@IBInspectable dynamic var shadowOpacity: Float {
get {
return layer.shadowOpacity
}
set {
layer.shadowOpacity = newValue
}
}
/// The shadow radius of the floating action button.
/// Default is `2`.
///
@IBInspectable dynamic var shadowRadius: CGFloat {
get {
return layer.shadowRadius
}
set {
layer.shadowRadius = newValue
}
}
}
extension JJActionItem {
/// The shadow color of the action item.
/// Default is `UIColor.black`.
///
@IBInspectable dynamic var shadowColor: UIColor? {
get {
guard let cgColor = layer.shadowColor else {
return nil
}
return UIColor(cgColor: cgColor)
}
set {
layer.shadowColor = newValue?.cgColor
}
}
/// The shadow offset of the action item.
/// Default is `CGSize(width: 0, height: 1)`.
///
@IBInspectable dynamic var shadowOffset: CGSize {
get {
return layer.shadowOffset
}
set {
layer.shadowOffset = newValue
}
}
/// The shadow opacity of the action item.
/// Default is `0.4`.
///
@IBInspectable dynamic var shadowOpacity: Float {
get {
return layer.shadowOpacity
}
set {
layer.shadowOpacity = newValue
}
}
/// The shadow radius of the action item.
/// Default is `2`.
///
@IBInspectable dynamic var shadowRadius: CGFloat {
get {
return layer.shadowRadius
}
set {
layer.shadowRadius = newValue
}
}
}