jkawamoto/loci

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command/assets.go

Summary

Maintainability
B
4 hrs
Test Coverage

Function RestoreAsset has 6 return statements (exceeds 4 allowed).
Open

func RestoreAsset(dir, name string) error {
    data, err := Asset(name)
    if err != nil {
        return err
    }
Severity: Major
Found in command/assets.go - About 40 mins to fix

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsDockerfilePython() (*asset, error) {
        bytes, err := assetsDockerfilePythonBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 85..94
    command/assets.go on lines 105..114
    command/assets.go on lines 145..154
    command/assets.go on lines 165..174
    command/assets.go on lines 185..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsDockerfile() (*asset, error) {
        bytes, err := assetsDockerfileBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 105..114
    command/assets.go on lines 125..134
    command/assets.go on lines 145..154
    command/assets.go on lines 165..174
    command/assets.go on lines 185..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsEntrypointPython() (*asset, error) {
        bytes, err := assetsEntrypointPythonBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 85..94
    command/assets.go on lines 105..114
    command/assets.go on lines 125..134
    command/assets.go on lines 145..154
    command/assets.go on lines 165..174

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsEntrypoint() (*asset, error) {
        bytes, err := assetsEntrypointBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 85..94
    command/assets.go on lines 105..114
    command/assets.go on lines 125..134
    command/assets.go on lines 165..174
    command/assets.go on lines 185..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsDockerfileGo() (*asset, error) {
        bytes, err := assetsDockerfileGoBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 85..94
    command/assets.go on lines 125..134
    command/assets.go on lines 145..154
    command/assets.go on lines 165..174
    command/assets.go on lines 185..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

    func assetsEntrypointGo() (*asset, error) {
        bytes, err := assetsEntrypointGoBytes()
        if err != nil {
            return nil, err
        }
    Severity: Major
    Found in command/assets.go and 5 other locations - About 40 mins to fix
    command/assets.go on lines 85..94
    command/assets.go on lines 105..114
    command/assets.go on lines 125..134
    command/assets.go on lines 145..154
    command/assets.go on lines 185..194

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 112.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Your code does not pass gofmt in 4 places. Go fmt your code!
    Open

    // Code generated by go-bindata.
    Severity: Minor
    Found in command/assets.go by gofmt

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