File queue_test.go
has 649 lines of code (exceeds 500 allowed). Consider refactoring. Open
//
// cloud/mock/queue_test.go
//
// Copyright (c) 2016-2017 Junpei Kawamoto
//
Function TestQueues
has a Cognitive Complexity of 39 (exceeds 20 allowed). Consider refactoring. Open
func TestQueues(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function TestDeleteTask
has a Cognitive Complexity of 37 (exceeds 20 allowed). Consider refactoring. Open
func TestDeleteTask(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function TestStop
has a Cognitive Complexity of 35 (exceeds 20 allowed). Consider refactoring. Open
func TestStop(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function TestQueues
has 89 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestQueues(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestDeleteTask
has 84 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestDeleteTask(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestWorkers
has 74 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestWorkers(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestRestart
has 69 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestRestart(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestRestart
has a Cognitive Complexity of 29 (exceeds 20 allowed). Consider refactoring. Open
func TestRestart(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function TestCreateWorkers
has 65 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestCreateWorkers(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestTasks
has 63 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestTasks(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestEnqueue
has a Cognitive Complexity of 27 (exceeds 20 allowed). Consider refactoring. Open
func TestEnqueue(t *testing.T) {
ctx := context.Background()
m := NewQueueManager()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function TestStop
has 58 lines of code (exceeds 50 allowed). Consider refactoring. Open
func TestStop(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestWorkers
has 6 return statements (exceeds 4 allowed). Open
func TestWorkers(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestCreateWorkers
has 5 return statements (exceeds 4 allowed). Open
func TestCreateWorkers(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Function TestQueues
has 5 return statements (exceeds 4 allowed). Open
func TestQueues(t *testing.T) {
var err error
ctx := context.Background()
m := NewQueueManager()
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.Run("delete the last task", func(t *testing.T) {
err = m.DeleteTask(ctx, indexedName(queueBase, 2), indexedName(task.Name, 2))
if err != nil {
t.Fatalf("DeleteTasks returns an error: %v", err)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.Run("delete the first task", func(t *testing.T) {
err = m.DeleteTask(ctx, indexedName(queueBase, 5), indexedName(task.Name, 0))
if err != nil {
t.Fatalf("DeleteTasks returns an error: %v", err)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.Run("out-of-service queue manager", func(t *testing.T) {
m.Failure = true
defer func() { m.Failure = false }()
err = m.Stop(ctx, indexedName(queueBase, 0))
if err != ErrServiceFailure {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 103.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.Run("out-of-service queue manager", func(t *testing.T) {
m.Failure = true
defer func() { m.Failure = false }()
err = m.DeleteQueue(ctx, indexedName(queueBase, 5))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 103.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76