Showing 12 of 13 total issues
File dice.py
has 324 lines of code (exceeds 250 allowed). Consider refactoring. Open
#!/usr/bin/env python3
"""Statical distribution needed for analyzing EotE dice."""
import collections
Function main
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
def main() -> None:
colorama.init(autoreset=True, strip=False)
args = parse_arguments()
try:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _cancel_symbols
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def _cancel_symbols(symbols: Sequence[Symbol]) -> List[Symbol]:
net_success = 0
net_advantage = 0
# Do not inspect Triumph or Despair, because they do not cancel out.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __str__
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def __str__(self): # pragma: no cover
if self.triumph > 0.0:
triumph_color = colorama.Fore.GREEN
else:
triumph_color = colorama.Fore.RESET
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function probability_above
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def probability_above(self,
cutoff: Tuple[int, int, int, int] = (None, None, None, None)) -> float:
hits = 0
for (value, frequency) in self._distribution.items():
for i, cut in enumerate(cutoff):
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _sort_dice_by_power
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def _sort_dice_by_power(dice_char: str) -> int:
try:
dice_color = DiceColor[dice_char]
if dice_color is DiceColor.y:
return 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return 5
Avoid too many return
statements within this function. Open
return 5
Avoid too many return
statements within this function. Open
return 6
Avoid too many return
statements within this function. Open
return 6
Function add
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add(self, that: 'QuadDistribution') -> 'QuadDistribution':
elements = collections.defaultdict(int)
for value_i, frequency_i in self._distribution.items():
for value_j, frequency_j in that._distribution.items():
value = [0, 0, 0, 0]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _sort_symbol_by_power
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _sort_symbol_by_power(symbol: Symbol) -> int:
if symbol is Symbol.Triumph:
return 1
elif symbol is Symbol.Success:
return 2
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"