jon48/webtrees-lib

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app/Module/GeoDispersion/GeoDispersionModule.php

Summary

Maintainability
D
1 day
Test Coverage

Method loadRoutes has 44 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function loadRoutes(Map $router): void
    {
        $router->attach('', '', static function (Map $router): void {

            $router->attach('', '/module-maj/geodispersion', static function (Map $router): void {
Severity: Minor
Found in app/Module/GeoDispersion/GeoDispersionModule.php - About 1 hr to fix

    The class GeoDispersionModule has a coupling between objects value of 29. Consider to reduce the number of dependencies under 13.
    Open

    class GeoDispersionModule extends AbstractModule implements
        ModuleMyArtJaubInterface,
        ModuleChartInterface,
        ModuleConfigInterface,
        ModuleGlobalInterface,

    CouplingBetweenObjects

    Since: 1.1.0

    A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

    Example

    class Foo {
        /**
         * @var \foo\bar\X
         */
        private $x = null;
    
        /**
         * @var \foo\bar\Y
         */
        private $y = null;
    
        /**
         * @var \foo\bar\Z
         */
        private $z = null;
    
        public function setFoo(\Foo $foo) {}
        public function setBar(\Bar $bar) {}
        public function setBaz(\Baz $baz) {}
    
        /**
         * @return \SplObjectStorage
         * @throws \OutOfRangeException
         * @throws \InvalidArgumentException
         * @throws \ErrorException
         */
        public function process(\Iterator $it) {}
    
        // ...
    }

    Source https://phpmd.org/rules/design.html#couplingbetweenobjects

    Avoid using static access to class '\Fisharebest\Webtrees\I18N' in method 'title'.
    Open

            return /* I18N: Name of the “GeoDispersion” module */ I18N::translate('Geographical dispersion');

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Avoid using static access to class '\Fisharebest\Webtrees\I18N' in method 'description'.
    Open

            return /* I18N: Description of the “GeoDispersion” module */ I18N::translate('Perform and display geographical dispersion analyses.');

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                        $router->attach('', '/map-adapters/{tree}', static function (Map $router): void {
                            $router->tokens(['adapter_id' => '\d+', 'view_id' => '\d+']);
                            $router->extras([
                                'middleware' => [
                                    AuthManager::class,
    Severity: Major
    Found in app/Module/GeoDispersion/GeoDispersionModule.php and 1 other location - About 6 hrs to fix
    app/Module/GeoDispersion/GeoDispersionModule.php on lines 135..152

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 216.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                        $router->attach('', '/analysis-views/{tree}', static function (Map $router): void {
                            $router->tokens(['view_id' => '\d+', 'enable' => '[01]']);
                            $router->extras([
                                'middleware' => [
                                    AuthManager::class,
    Severity: Major
    Found in app/Module/GeoDispersion/GeoDispersionModule.php and 1 other location - About 6 hrs to fix
    app/Module/GeoDispersion/GeoDispersionModule.php on lines 154..171

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 216.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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