jon48/webtrees-lib

View on GitHub
app/Module/GeoDispersion/Http/RequestHandlers/MapAdapterMapperConfig.php

Summary

Maintainability
A
2 hrs
Test Coverage

Function handle has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public function handle(ServerRequestInterface $request): ResponseInterface
    {
        $this->layout = 'layouts/ajax';

        if ($this->module === null) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function handle(ServerRequestInterface $request): ResponseInterface
    {
        $this->layout = 'layouts/ajax';

        if ($this->module === null) {

    The method handle() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
    Open

        public function handle(ServerRequestInterface $request): ResponseInterface
        {
            $this->layout = 'layouts/ajax';
    
            if ($this->module === null) {

    CyclomaticComplexity

    Since: 0.1

    Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

    Example

    // Cyclomatic Complexity = 11
    class Foo {
    1   public function example() {
    2       if ($a == $b) {
    3           if ($a1 == $b1) {
                    fiddle();
    4           } elseif ($a2 == $b2) {
                    fiddle();
                } else {
                    fiddle();
                }
    5       } elseif ($c == $d) {
    6           while ($c == $d) {
                    fiddle();
                }
    7        } elseif ($e == $f) {
    8           for ($n = 0; $n < $h; $n++) {
                    fiddle();
                }
            } else {
                switch ($z) {
    9               case 1:
                        fiddle();
                        break;
    10              case 2:
                        fiddle();
                        break;
    11              case 3:
                        fiddle();
                        break;
                    default:
                        fiddle();
                        break;
                }
            }
        }
    }

    Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

    The method handle uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
    Open

            } else {
                try {
                    $mapper = app($mapper_class);
                } catch (BindingResolutionException $ex) {
                }

    ElseExpression

    Since: 1.4.0

    An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

    Example

    class Foo
    {
        public function bar($flag)
        {
            if ($flag) {
                // one branch
            } else {
                // another branch
            }
        }
    }

    Source https://phpmd.org/rules/cleancode.html#elseexpression

    Avoid using static access to class '\Fisharebest\Webtrees\I18N' in method 'handle'.
    Open

                    I18N::translate('The configuration for the place mapper could not be found.')

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Avoid using static access to class '\Fisharebest\Webtrees\I18N' in method 'handle'.
    Open

                throw new HttpNotFoundException(I18N::translate('The attached module could not be found.'));

    StaticAccess

    Since: 1.4.0

    Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

    Example

    class Foo
    {
        public function bar()
        {
            Bar::baz();
        }
    }

    Source https://phpmd.org/rules/cleancode.html#staticaccess

    Avoid using empty try-catch blocks in handle.
    Open

                } catch (BindingResolutionException $ex) {
                }

    EmptyCatchBlock

    Since: 2.7.0

    Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.

    Example

    class Foo {
    
      public function bar()
      {
          try {
              // ...
          } catch (Exception $e) {} // empty catch block
      }
    }

    Source https://phpmd.org/rules/design.html#emptycatchblock

    Avoid excessively long variable names like $mapadapter_data_service. Keep variable name length under 20.
    Open

        private MapAdapterDataService $mapadapter_data_service;

    LongVariable

    Since: 0.2

    Detects when a field, formal or local variable is declared with a long name.

    Example

    class Something {
        protected $reallyLongIntName = -3; // VIOLATION - Field
        public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
            $otherReallyLongName = -5; // VIOLATION - Local
            for ($interestingIntIndex = 0; // VIOLATION - For
                 $interestingIntIndex < 10;
                 $interestingIntIndex++ ) {
            }
        }
    }

    Source https://phpmd.org/rules/naming.html#longvariable

    Avoid excessively long variable names like $mapadapter_data_service. Keep variable name length under 20.
    Open

            MapAdapterDataService $mapadapter_data_service

    LongVariable

    Since: 0.2

    Detects when a field, formal or local variable is declared with a long name.

    Example

    class Something {
        protected $reallyLongIntName = -3; // VIOLATION - Field
        public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
            $otherReallyLongName = -5; // VIOLATION - Local
            for ($interestingIntIndex = 0; // VIOLATION - For
                 $interestingIntIndex < 10;
                 $interestingIntIndex++ ) {
            }
        }
    }

    Source https://phpmd.org/rules/naming.html#longvariable

    There are no issues that match your filters.

    Category
    Status